In order to install the system you have to install all the different components:
- Openpose
- UnrealEngine
- Visual Studio
Openpose:
In order to install Openpose you need to follow the instruction from the openpose repository:
openpose/0_index.md at aacc637d7e315bd9852936e7f38773c84d778345 · Sebo-the-tramp/openpose
This is the personal fork that I did of the openpose library. The installation process is the same, but when you arrive at the step of cmake, you need to pay attention:
FOR the pylon SDK
- If you want to use the pylon camera and sdk you need to enable the SDK tick in the cmake file
- You need to download the pylon SDK and sync in the cmake file the link to your path of the cmake
- It means going trough the cmake file and replace every path to your path where you downloaded the SDK (there might be a faster method, but I did not know it)
- Follow the instruction to install the pylon SDK on your machine
pylon SDKs - pylon Camera Software Suite
- In the openpose folder under: /include/openpose/flags.hpp —> you need to set true the flag “basler_camera”
- Then you should be alright
FOr the NDI SDK:
- If you want to use the NDI protocol you need to enable the NDI tick in the cmake file